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For the purpose of this policy, a virtual good is considered: any product submitted to the IMVU catalog for distribution or sale by any party (IMVU or User) that can be used in any of IMVU's social channels, including, but not limited to: 3D objects, 2D objects, meshes, poses/animations, textures, sounds, interactive games, multi-state objects (3D & 2D), gadgets/widgets, streaming objects, compilations of objects (outfits, collections, etc), packaged experiences or any combination of the previous items (ex. Both virtual goods and product pages merchandising those virtual goods are held to the same standards.